Protocol Documentation
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skaffold.proto
BuildEvent
BuildState
BuildState contains a map of all skaffold artifacts to their current build
states
BuildState.ArtifactsEntry
DeployEvent
DeployState
DeployState contains the status of the current deploy
Field |
Type |
Label |
Description |
status |
string |
|
|
Event
FileSyncEvent
FileSyncState
FileSyncState contains the status of the current file sync
Field |
Type |
Label |
Description |
status |
string |
|
|
Intent
Field |
Type |
Label |
Description |
build |
bool |
|
|
sync |
bool |
|
|
deploy |
bool |
|
|
LogEntry
Field |
Type |
Label |
Description |
entry |
string |
|
|
PortEvent
Request
Field |
Type |
Label |
Description |
name |
string |
|
|
ResourceStatusCheckEvent
Response
Field |
Type |
Label |
Description |
msg |
string |
|
|
State
State.ForwardedPortsEntry
StateResponse
Field |
Type |
Label |
Description |
state |
State |
|
|
StatusCheckEvent
StatusCheckState
StatusCheckState contains the state of status check of current deployed resources.
StatusCheckState.ResourcesEntry
UserIntentRequest
Field |
Type |
Label |
Description |
intent |
Intent |
|
|
SkaffoldService
Scalar Value Types
.proto Type |
Notes |
C++ Type |
Java Type |
Python Type |
double |
|
double |
double |
float |
float |
|
float |
float |
float |
int32 |
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. |
int32 |
int |
int |
int64 |
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. |
int64 |
long |
int/long |
uint32 |
Uses variable-length encoding. |
uint32 |
int |
int/long |
uint64 |
Uses variable-length encoding. |
uint64 |
long |
int/long |
sint32 |
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. |
int32 |
int |
int |
sint64 |
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. |
int64 |
long |
int/long |
fixed32 |
Always four bytes. More efficient than uint32 if values are often greater than 2^28. |
uint32 |
int |
int |
fixed64 |
Always eight bytes. More efficient than uint64 if values are often greater than 2^56. |
uint64 |
long |
int/long |
sfixed32 |
Always four bytes. |
int32 |
int |
int |
sfixed64 |
Always eight bytes. |
int64 |
long |
int/long |
bool |
|
bool |
boolean |
boolean |
string |
A string must always contain UTF-8 encoded or 7-bit ASCII text. |
string |
String |
str/unicode |
bytes |
May contain any arbitrary sequence of bytes. |
string |
ByteString |
str |